Stone Kingdoms 0.4 Changelog


Fixed:

  • Units will no longer go through objects if they are placed after their path has been found
  • Units will sometimes not free up the last place they've been at
  • Fixed woodcutters getting stuck
  • Fixed shadows not rendering properly
  • Fixed units getting stuck when attempting to find the stockpile
  • Fixed crash on wheat farmer
  • Fixed orchard farmer not finding his path if orchards are placed too close
  • Fixed units walking through buildings
  • Fixed 1.5 GB memory leak

New:

  • Tooltips on main action bar
  • Settings are now persisted if you reload the game
  • Ability to pan the camera via mouse
  • Ability to pan the camera via right click
  • Press H to center view to keep
  • Debug view for objects and walkability (press V to toggle)
  • Skippable splash screen
  • Added walkable water tiles
  • Added food rationing
  • Added dynamic Scribe expressions based on popularity factor
  • Added wooden walls, walkable wooden walls, gates and wooden tower
  • Added ability to drag walls to build
  • Allow creating a woodcutter's hut for free to avoid locking yourself out
  • Added ability to destroy structures
  • Peasants now arrive on campfire based on popularity
  • Added ox tether
  • Added more camera options
  • Increase popularity based on food types eaten
  • Eat food types evenly instead of prioritising one
  • Added a basic stockpile UI
  • Added gold as a currency
  • Added market and ability to buy/sell resources (beta)
  • Added animation for when there's not enough workers for building or building is unreachable
  • Added hover effect for granary to switch between interior and exterior view
  • Highlight buildings which can be clicked using an outline
  • Added tax system
  • Added original slanted font
  • Added ability to change game speed from 0.5x to 10x
  • Added upgradable keeps

Files

StoneKingdoms.zip 110 MB
Dec 02, 2022
StoneKingdomsWin64_0.4.zip 114 MB
Dec 02, 2022

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